Return to site

Call For Submissions: SIGGRAPH Asia Computer Animation Festival

Entries now being accepted in multiple categories, including shorts, visualizations,
VFX sequences, game cinematics, and real-time pieces.

 

Deadline to enter is 31 July 2020; festival runs 17 – 20 November in Daegu, South Korea

· SIGGRAPH Asia 2020
broken image

Daegu, South Korea (13 May 2020) – The SIGGRAPH Asia 2020 Computer Animation Festival (SACAF 2020) is now open for submissions. The festival invites creators from around the world to submit their projects and help showcase the world’s most innovative and exciting computer animations.

This coming 17 – 20 November, SACAF 2020 will convene in Daegu, South Korea, to celebrate the vibrant, diverse, and inspiring world of computer animation. From short films to scientific visualizations to AI-enhanced deepfakes, this year’s festival promises its most expansive and compelling program ever.

An international jury of top computer animation experts will judge the best works entered in each category; from that pool of top picks, they will hand out three prestigious 2020 awards: Best Student Project, Jury Special, and Best in Show. In addition, judges will select between 30-40 (or more) “best of the best” works from across the submission pool, to be curated into the two “stars” of the festival: the always spectacular Electronic Theater and Animation Theater screenings.

Each year, the Electronic Theater and Animation Theater never fail to dazzle and delight conference audiences eager to sit back and enjoy an entertaining and thought-provoking sample of the world’s best CG animation.

If it’s animated, and a computer was used at some part of its production, SACAF 2020 wants to see it! Join the festivities and help the festival honor the best in CG animation -- submit your latest projects in any of the following categories:

  1. Computer Animated Shorts: Includes character animation, narrative works, experimental works, opening sequences, game cinematics, selections and/or montages of animated television series, new-media format.
  2. Animated Feature Films: Selections and/or montages of computer animation created for animated feature films.
  3. Music Videos: Commissioned and/or independent works that use any combination of computer animation, digital effects, and live action to illustrate, enhance, and/or complement a musical creation.
  4. TV and Web Commercials: Advertisements created entirely or partially with computer animation and/or digital effects. This category also includes promotional spots, broadcast bumpers and graphics, and public service announcements.
  5. Visualizations and Simulations: Computer animations created to explain, analyze, or visualize information for applications including scientific research, architecture, engineering, systems simulations, education, and documentary projects.
  6. Visual Effects for Films and TV Programs: Selections and/or montages of visual effects created for live-action films and/or for television programs.
  7. Real-Time Animation: Game, web, and mobile animations that are rendered in the same amount of time that it takes to play them back. Real-time technology demos are also encouraged! Real-time technology demos should be submitted to Real-Time Live!
  8. Others: Computer Animations that do not fit in any of the above categories.

The submission deadline is 31 July 2020. Visit the SACAF 2020 webpage for more information, including how to submit, submission rules and requirements, and an FAQ.

Or, you can submit your work directly by logging into the SIGGRAPH Asia Submission System.

Please share the news with classmates, team members, and colleagues - SACAF 2020 wants to see their work too!

“In a year when all our lives have been adversely impacted by the deadly coronavirus COVID-19 pandemic, the Computer Animation Festival Team appreciates everyone’s ongoing support,” says SACAF 2020 Chair and AWN publisher and editor-in-chief, Dan Sarto. “Be well, stay safe, and hopefully, we’ll see you this coming November!”

broken image

Dan Sarto, SIGGRAPH Asia 2020 Computer Animation Festival Chair

"These are tough times for the artist community as we come to terms with the economic impact of the deadly coronavirus COVID-19. Let’s stay strong and support each other in whatever possible ways we can. Let’s fuel our resilience and passion to tide us through these tough times!” adds SACAF 2020 Co-Chair and Destiny Logic Director & Producer, Siva Kumar Kasetty.

broken image

Siva Kumar Kasetty, SIGGRAPH Asia 2020 Computer Animation Festival Co-Chair

– end –

Notes to Editors:

  1. You may download the SACAF 2020 Call for Submissions Banner Images in varying sizes here: Link
  2. You may download SIGGRAPH Asia 2020's high resolution event logos here: Link
  3. You may view the SACAF 2020 Promotional Video here: Link

About SIGGRAPH Asia 2020

The 13th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2020) will be held in Daegu, South Korea at the Daegu Exhibition & Convention Center (EXCO) from 17 – 20 November 2020. The annual event attracts the most respected technical and creative people from all over the world who are excited by computer graphics research, science, art, animation, gaming, interactivity, education and emerging technologies.

The 4-day conference includes a diverse range of juried programs, such as the Art Gallery, Birds of a Feather, Computer Animation Festival, Courses, Doctoral Consortium, Emerging Technologies, Posters, Technical Communications (Previously known as Technical Briefs), Technical Papers, VR Theater and XR (Extended Reality). Curated programs include Business & Innovation Symposium, Educator’s Forum (New!), Featured Sessions, Games (New!), International Resources Committee / Diversity & Inclusion, Keynote, and Real-Time Live! A three-day exhibition to be held from 18 – 20 November 2020 will provide a business platform for industry players to market their innovative products and services to the computer graphics and interactive techniques professionals and enthusiasts from Asia and beyond. For more information, please visit http://sa2020.siggraph.org. Find us on: Facebook, Twitter, Instagram and YouTube with the official event hashtag, #SIGGRAPHAsia and #SIGGRAPHAsia2020.

About ACM SIGGRAPH

The ACM Special Interest Group on Computer Graphics and Interactive Techniques is an interdisciplinary community interested in research, technology, and applications in computer graphics and interactive techniques. Members include researchers, developers, and users from the technical, academic, business, and art communities. ACM SIGGRAPH enriches the computer graphics and interactive techniques community year-round through its conferences, global network of professional and student chapters, publications, and educational activities. For more information, please visit www.siggraph.org.

About Koelnmesse

Koelnmesse Pte Ltd is one of the world's largest trade fair companies. Its more than 80 trade fairs and exhibitions have the broadest international scope in the industry, as 60 percent of the exhibitors and 40 percent of the visitors come from outside Germany. The Koelnmesse events include leading global trade fairs for 25 sectors, such as Imm Cologne, Anuga, IDS, INTERMOT, Interzum Cologne, Photokina, Gamescom, and the International Hardware Fair Cologne. Koelnmesse is ACM SIGGRAPH’s event organizer for the last 12 editions of SIGGRAPH Asia. For more information, please visit www.koelnmesse.com.sg.

Media Contacts

SIGGRAPH Asia Marketing & Media Relations
Jamie Huang
jamie.huang@siggraph.org | +65 92329738
 

SIGGRAPH Asia 2020 Computer Animation Festival Chair
Dan Sarto
dan@awn.com | +1 (818) 786-5402